SCANable helped bring the Google Spotlight Stories fourth animated film to life by capturing all of the sets, locations, actors and vehicles in 3D for recreation of each item as photorealistic 3D digital assets. These assets were used by the VFX teams to create the final version of the film.
When viewers watch the movie, entitled “HELP” they can look anywhere, set the pace and frame the shot by moving their mobile device. Previously Spotlight Stories was only supported by Android but is now available to users of iOS 8.0 or higher.
The app itself is intended for entertainment purposes, as it offers stories built using 3D and 2D animations, 360-degree spherical “cinema-quality” video, sound sphere audio and “sensor fusion techniques,” explains Google. In short, what that means is that viewers can look around inside the animated content by moving their body and the phone to see different parts or angles of the story taking place.
Basically, the app can take advantage of the device’s sensors like its gyroscope and accelerometer in order to offer an immersive viewing experience. However, it doesn’t let end users create these sorts of movies for themselves.
One of the original animations featured in Spotlight Stories when it debuted was a film called “Windy Days” by ex-Pixar moviemakers, which appeared on Moto X phones when the Android app rolled out. This, as well as the other content previously available on Android, is also available in the new iOS app.
The app includes films like “Duet” from Glen Keane, “Buggy Night” from ATAP, and “Help” by “The Fast and the Furious” director Justin Lin. What’s interesting is that this latter movie, unlike the others, is noted as being “free for a limited time,” which indicates that Google may be planning to sell movies through this service in the future.
The technology for making these artistic mini-movies was first developed by Motorola Mobility’s Advanced Technology And Products (ATAP) moonshot division, but Google continued to fund its development in the years that followed. However, because the app was originally intended for Motorola devices (like the Moto X), it didn’t immediately support a wide range of Android devices when it launched. Some limitations on Android continue today, as the Google Play version still indicates that Spotlight Stories is “not yet compatible with all smartphones.”
However, the new iOS release will work on any device running iOS 8.0 or higher, notes Google.
The app is a free download, here on iTunes.
Do you recall the emotional Nissan television ad that was introduced during Super Bowl XLIX earlier this year? It made the list of 2015 Emmy nominations for Outstanding Commercial, and we are not surprised. Refresh your memory and watch it again.
This sentimental commercial, titled “With Dad,” certainly caught the public’s attention. After it premiered during the Super Bowl, the ad was voted the Favorite Super Bowl Commercial of 2015 and received more than 22 million views on YouTube. Nissan definitely made a bang after opting not to advertise during the Super Bowl in nearly twenty years!
As you can see, the commercial takes viewers through the lives of a loving family working its way through tough times and struggling to stay close despite the circumstances. Nissan took the opportunity to introduce two new Nissan models, the GT-R LM NISMO sports car and 2016 Nissan Maxima sports sedan.
Nissan #withdad campaign
The popular commercial ran as part of Nissan’s #withdad campaign, aimed toward reminding the public how much more fun and exciting life can be with dad. In addition to the Super Bowl commercial and other YouTube videos, Nissan also donated $1,000,000 to a couple organizations that help individuals make better lives for them and their families–Habitat for Humanity and Wounded Warrior Project.
Source: Sorg Nissan
Daredevil, The Netflix Original Series, has been nominated for three Emmy awards in 2015, including one for Shade VFX in the category of Best Supporting Visual Effects. SCANable partnered with Shade VFX on this project by providing 3D scans of sets and actors used for camera tracking and matchmoving.
Source: Shade VFX
At the 67th Primetime Emmy Awards the Best Supporting Visual Effects category will award seamless, invisible effects in a television series and we’re utterly thrilled to be in the running alongside American Horror Story: Freak Show, Boardwalk Empire, Gotham, and The Walking Dead.
Daredevil, as we’ve discussed previously, was a unique opportunity for Shade VFX to expand both into New York and into the world of exceptional television working alongside Netflix and Marvel.
We created invisible effects that were a showpiece of the series, propelling the gritty and dark crime story forward and making your palms sweaty with action along the way.
Congratulations to the whole team that worked on Daredevil; Visual Effects Producer, David Van Dyke, Visual Effects Supervisors, Bryan Godwin and Karl Coyner, as well as Senior Compositing Lead, Steve J. Sanchez, Visual Effects Coordinator, Julie Long, Visual Effects Editor, Pedro Tarrago, Associate Compositing Lead, Neiko Nagy, CG Artist, Moshe Swed, and FX Technical Director, Kjell Strode.
Best of luck also to the Shade VFX team and all the other vendors for their nomination for Best Visual Effects for Black Sails! Particular congratulations of course to Chip Baden, who will be representing the Team Shade in this category.
Sincere thanks to Academy of Television Arts and Sciences, Marvel and Netflix.
New TC2-19 Offers Fastest and Most Accurate Measurements on the Market [source]
Cary, NC – April 30, 2015 – [TC]², the innovation leader for the fashion industry and 3D body scanning technology, announces general availability of the TC2-19, the most advanced 3D/4D body scanning and measurement technology available on the market.
The TC2-19 provides the option of using a touch screen inside the scanner booth which allows users to “self-scan” by following on-screen instructions. The “self-scan mode” is ideal for use with the iStyling™ Full Retail Solution that provides for greater fit accuracy, styling advice, and garment customization. The body scanner interfaces with multiple CAD technologies and avatar engines.
While capturing the accurate body measurements that [TC]² 3D body scanners are well-known for today, the TC2-19 offers a “quick scan” option (2 seconds), 360° 3D body scanning and rapid processing speeds (17 seconds). The newly developed 4D mode enables 3D movement visualization inside the scanner.
“The combination of speed, accuracy, and stability enabled by software and hardware advancements make this the most advanced 3D/4D body scanner ever built”, said Dr. Mike Fralix, CEO of [TC]². “We are excited that our existing retail customers and major brands now have a scalable solution that can easily and cost effectively roll out to multiple locations.”
The [TC]² body scanner captures thousands of body measurements used by the fashion, medical, and fitness industries to make custom garments, predict customer sizing, benchmark fitness goals, and augment surgical processes. The scanner fits in a space the size of the average retail dressing room and features a booth for privacy. The TC2-19 comes with a lifetime scanner software license and PC.
The TC2-19 can be viewed at the [TC]² National Apparel Technology Center in Cary, N.C.
[TC]², Textile / Clothing and Technology Corporation, is a leader in innovation and dedicated to the advancement of the fashion and sewn products industry. Its research, consulting services, and products help brands, retailers, and manufacturers provide increased value for their customers while improving their bottom line. [TC]²’s mission focuses on the development, promotion and implementation of new technologies and ideas that significantly impact the industry.
LAKE MARY, Fla., Jan. 7, 2015 /PRNewswire/ — FARO Technologies, Inc. (NASDAQ: FARO), the world’s most trusted source for 3D measurement, imaging, and realization technology, announces the release of the new FARO Freestyle3D Handheld Laser Scanner, an easy, intuitive device for use in Architecture, Engineering and Construction (AEC), Law Enforcement, and other industries.
The FARO Freestyle3D is equipped with a Microsoft Surface™ tablet and offers unprecedented real-time visualization by allowing the user to view point cloud data as it is captured. The Freestyle3D scans to a distance of up to three (3) meters and captures up to 88K points per second with accuracy better than 1.5mm. The patent-pending, self-compensating optical system also allows users to start scanning immediately with no warm up time required.
“The Freestyle3D is the latest addition to the FARO 3D laser scanning portfolio and represents another step on our journey to democratize 3D scanning,” stated Jay Freeland, FARO’s President and CEO. “Following the successful adoption of our Focus scanners for long-range scanning, we’ve developed a scanner that provides customers with the same intuitive feel and ease-of-use in a handheld device.”
The portability of Freestyle3D enables users to maneuver and scan in tight and hard-to-reach areas such as car interiors, under tables and behind objects making it ideal for crime scene data collection or architectural preservation and restoration activities. Memory-scan technology enables Freestyle3D users to pause scanning at any time and then resume data collection where they left off without the use of artificial targets.
Mr. Freeland added, “FARO’s customers continue to stress the importance of work-flow simplicity, portability, and affordability as key drivers to their continued use and adoption of 3D laser scanning. We have responded by developing an easy-to-use, industrial grade, handheld laser scanning device that weighs less than 2 lbs.”
The Freestyle3D can be employed as a standalone device to scan areas of interest, or used in concert with FARO’s Focus X 130 / X 330 scanners. Point cloud data from all of these devices can be seamlessly integrated and shared with all of FARO’s software visualization tools including FARO SCENE, WebShare Cloud, and FARO CAD Zone packages.
For more information about FARO’s 3D scanning solutions visit: www.faro.com
This press release contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995 that are subject to risks and uncertainties, such as statements about demand for and customer acceptance of FARO’s products, and FARO’s product development and product launches. Statements that are not historical facts or that describe the Company’s plans, objectives, projections, expectations, assumptions, strategies, or goals are forward-looking statements. In addition, words such as “is,”“will,” and similar expressions or discussions of FARO’s plans or other intentions identify forward-looking statements. Forward-looking statements are not guarantees of future performance and are subject to various known and unknown risks, uncertainties, and otherfactors that may cause actual results, performances, or achievements to differ materially from future results, performances, or achievements expressed or implied by such forward-looking statements. Consequently, undue reliance should not be placed on these forward-looking statements.
Factors that could cause actual results to differ materially from what is expressed or forecasted in such forward-looking statements include, but are not limited to:
- development by others of new or improved products, processes or technologies that make the Company’s products less competitive or obsolete;
- the Company’s inability to maintain its technological advantage by developing new products and enhancing its existing products;
- declines or other adverse changes, or lack of improvement, in industries that the Company serves or the domestic and international economies in the regions of the world where the Company operates and other general economic, business, and financial conditions; and
- other risks detailed in Part I, Item 1A. Risk Factors in the Company’s Annual Report on Form 10-K for the year ended December 31, 2013 and Part II, Item 1A. Risk Factors in the Company’s Quarterly Report on Form 10-Q for the quarter ended June 28, 2014.
Forward-looking statements in this release represent the Company’s judgment as of the date of this release. The Company undertakes no obligation to update publicly any forward-looking statements, whether as a result of new information, future events, or otherwise, unless otherwise required by law.
FARO is the world’s most trusted source for 3D measurement technology. The Company develops and markets computer-aided measurement and imaging devices and software. Technology from FARO permits high-precision 3D measurement, imaging and comparison of parts and complex structures within production and quality assurance processes. The devices are used for inspecting components and assemblies, rapid prototyping, documenting large volume spaces or structures in 3D, surveying and construction, as well as for investigation and reconstruction of accident sites or crime scenes.
Approximately 15,000 customers are operating more than 30,000 installations of FARO’s systems, worldwide. The Company’s global headquarters is located in Lake Mary, FL; its European regional headquarters in Stuttgart, Germany; and its Asia/Pacific regional headquarters in Singapore. FARO has other offices in the United States, Canada, Mexico, Brazil, Germany, the United Kingdom,France, Spain, Italy, Poland, Turkey, the Netherlands, Switzerland, Portugal, India, China, Malaysia, Vietnam, Thailand, South Korea, and Japan.
More information is available at http://www.faro.com
SOURCE FARO Technologies, Inc.
The first presidential portraits created from 3-D scan data are now on display in the Smithsonian Castle. The portraits of President Barack Obama were created based on data collected by a Smithsonian-led team of 3-D digital imaging specialists and include a digital and 3-D printed bust and life mask. A new video released today by the White House details the behind-the-scenes process of scanning, creating and printing the historic portraits. The portraits will be on view in the Commons gallery of the Castle starting today, Dec. 2, through Dec. 31. The portraits were previously displayed at the White House Maker Faire June 18.
The Smithsonian-led team scanned the President earlier this year using two distinct 3-D documentation processes. Experts from the University of Southern California’s Institute for Creative Technologies used their Light Stage face scanner to document the President’s face from ear to ear in high resolution. Next, a Smithsonian team used handheld 3-D scanners and traditional single-lens reflex cameras to record peripheral 3-D data to create an accurate bust.
The data captured was post-processed by 3-D graphics experts at the software company Autodesk to create final high-resolution models. The life mask and bust were then printed using 3D Systems’ Selective Laser Sintering printers.
The data and the printed models are part of the collection of the Smithsonian’s National Portrait Gallery. The Portrait Gallery’s collection has multiple images of every U.S. president, and these portraits will support the current and future collection of works the museum has to represent Obama.
The life-mask scan of Obama joins only three other presidential life masks in the Portrait Gallery’s collection: one of George Washington created by Jean-Antoine Houdon and two of Abraham Lincoln created by Leonard Wells Volk (1860) and Clark Mills (1865). The Washington and Lincoln life masks were created using traditional plaster-casting methods. The Lincoln life masks are currently available to explore and download on the Smithsonian’s X 3D website.
The video below shows an Artec Eva being used to capture a 3D portrait of President Barack Obama along with Mobile Light Stage – in essence, eight high-end DSLRs and 50 light sources mounted in a futuristic-looking quarter-circle of aluminum scaffolding. During a facial scan, the cameras capture 10 photographs each under different lighting conditions for a total of 80 photographs. All of this happened in a single second. Afterwards, sophisticated algorithms processed this data into high-resolution 3D models. The Light Stage captured the President’s facial features from ear to ear, similar to the 1860 Lincoln life mask.
About Smithsonian X 3D
The Smithsonian publicly launched its 3-D scanning and imaging program Smithsonian X 3D in 2013 to make museum collections and scientific specimens more widely available for use and study. The Smithsonian X 3D Collection features objects from the Smithsonian that highlight different applications of 3-D capture and printing, as well as digital delivery methods for 3-D data in research, education and conservation. Objects include the Wright Flyer, a model of the remnants of supernova Cassiopeia A, a fossil whale and a sixth-century Buddha statue. The public can explore all these objects online through a free custom-built, plug-in browser and download the data for their own use in modeling programs or to print using a 3-D printer.
New virtual production platform dramatically lowers the cost of visual effects (VFX) for live and recorded TV, enabling visual environments previously unattainable in a live studio without any special studio set-up…
27 October 2014, London, UK – zLense, a specialist provider of virtual production platforms to the film, production, broadcast and gaming industries, today announced the launch of the world’s first depth-mapping camera solution that captures 3D data and scenery in real-time and adds a 3D layer, which is optimized for broadcasters and film productions, to the footage. The ground breaking industry-first technology processes space information, making new and real three-dimensional compositing methods possible, enabling production teams to create stunning 3D effects and utilise state-of-the-art CGI in live TV or pre-recorded transmissions – with no special studio set up.
Utilising the solution, directors can produce unique simulated and augmented reality worlds, generating and combining dynamic virtual reality (VR) and augmented (AR) effects in live studio or outside broadcast transmissions. The unique depth-sensing technology allows for a full 360 degree freedom of camera movement and gives presenters and anchormen greater liberty of performance. Directors can combine dolly, jib arm and handheld shots as presenters move within, interact with and control the virtual environment and, in the near future, using only natural gestures and motions.
“We’re poised to shake up the Virtual Studio world by putting affordable high-quality real-time CGI into the hands of broadcasters,” said Bruno Gyorgy, President of zLense. “This unique world-leading technology changes the face of TV broadcasting as we know it, giving producers and programme directors access to CGI tools and techniques that transform the audience viewing experience.”
Doing away with the need for expensive match-moving work, the zLense Virtual Production platform dramatically speeds up the 3D compositing process, making it possible for directors to mix CGI and live action shots in real-time pre-visualization and take the production values of their studio and OB live transmissions to a new level. The solution is quick to install, requires just a single operator, and is operable in almost any studio lighting.
“With minimal expense and no special studio modifications, local and regional TV channels can use this technology to enhance their news and weather graphics programmes – unleashing live augmented reality, interactive simulations and visualisations that make the delivery of infographics exciting, enticing and totally immersive for viewers,” he continued.
The zLense Virtual Production platform combines depth-sensing technology and image-processing in a standalone camera rig that captures the 3D scene and camera movement. The ‘matte box’ sensor unit, which can be mounted on almost any camera rig, removes the need for external tracking devices or markers, while the platform’s built-in rendering engine cuts the cost and complexity of using visual effects in live and pre-recorded TV productions. The zLense Virtual Production platform can be used alongside other, pre-existing, rendering engines, VR systems and tracking technologies.
The VFX real-time capabilities enabled by the zLense Virtual Production platform include:
- Volumetric effects
- Additional motion and depth blur
- Shadows and reflections to create convincing state-of-the-art visual appearances
- Dynamic relighting
- Realistic 3D distortions
- Creation of a fully interactive virtual environment with interactive physical particle simulation
- Wide shot and in-depth compositions with full body figures
- Real-time Z-map and 3D models of the picture
For more information on the zLense features and functionalities, please visit: zlense.com/features
Zinemath, a leader in developing the re-invention of how professional moving images are going to be processed in the future, is the producer of zLense, a revolutionary real-time depth sensing and modelling platform that adds third dimensional information to the filming process. zLense is the first depth mapping camera accessory optimized for broadcasters and cinema previsualization. With an R&D center in Budapest, Zinemath, part of the Luxemburg-based Docler Group, is spreading this new vision to all industries in the film, television and mobile technology sectors.
For more information please visit: www.zlense.com
A twelve second body scan and shoppers pick up their 3D printed figurine next time they visit the supermarket
This week Asda and Artec Group are happy to announce their partnership as Asda becomes the first supermarket to bring a new cutting edge 3D printing technology to shoppers in the UK with the installation of Artec Shapify Booth — the world’s first high speed 3D full body scanner in its Trafford Park store. The scanning booth will allow thousands of customers to create a 3D miniature replica of themselves.
The Artec scanning booth, equipped with wide-view, high-resolution 3D scanners and a rotation rig, takes just 12 seconds to scan a person. The Artec algorithms automatically fuse 700 captured surfaces into a detailed printable file. This digital model is then sent to the Asda 3D printing centre to be made into an 8″ mini-statue in full colour which can be collected from the store just one week later. Asda’s unique 3D printing technologies allows the processing of a huge volume of high quality figurines at a time, while the prints costs just £60.
Asda first introduced 3D scanning and 3D printing customer’s figurines six months ago, using Artec handheld scanners. Driven by the immediate success of the venture and Asda’s vision to offer 3D technology to the public, Artec Group tailored its professional scanning equipment to spec and created the Shapify Booth, a high speed full body scanner that Asda is now making available to all.
Making 3D prints of all the family, customers can also come along to be scanned in their sports kit, wedding outfits, graduation robes or fancy dress, taking something totally new and personalised back home with them after their weekly shop.
If the trial of the Shapify technology at Trafford Park is successful the new booths will be rolled out to more stores in the Autumn.
Phil Stout, Asda Innovation Manager – Asda is fast becoming, not just a retailer but, a technology company and this innovation is another example of how we’re leading the way on in store consumer facing technology. We’ve been working with Artec technology for a while now and we’re delighted to be the first company in the world able to offer our customers this unique service.
Artyom Yukhin, Artec Group President and CEO – Over the last 5 years Artec has been providing 3D technologies to professionals in industries from space and automotive to medical and movie special effects, but we have always been looking for the chance to do something for the public. Asda’s backing and second to none customer understanding allowed us to create high speed scanners which are fun and easy for people to use.
About Asda Stores Ltd.
Founded in the 1960s in Yorkshire, Asda is one of Britain’s leading retailers. It has more than 180,000 dedicated Asda colleagues serving customers from 551 stores, including 32 Supercentres, 311 Superstores, 29 Asda Living stores, 179 Supermarkets, 25 depots and seven recycling centres across the UK. Its main office is in Leeds, Yorkshire and its George clothing division is in Lutterworth, Leicestershire. More than 18 million people shop at Asda stores every week and 98 per cent of UK homes are served by www.asda.com. Asda joined Walmart, the world’s number one retailer, in 1999.
About Artec Group
Artec Group is a manufacturer and developer of professional 3D hardware and software, headquartered in Luxembourg. Artec Group is a global market leader in 3D scanning solutions used by thousands of people all over the world.
Shapify, the technology for creating 3D printed figurines, was conceived and launched by Artec Group in 2013:www.shapify.me
For more information about Artec Group, visit www.artec-group.com.
Artec Group : firstname.lastname@example.org
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